Same Arts PP Save: This one is weird. The factor then applies the appropriate multiplier to your damage, regardless of what type of damage you are dealing. Original simulator created by Gardios, now maintained by Aida. Damage Balancer: Significantly reduce damage taken at the cost of reducing healing from sources other than items and Etoile skills. Necessary Dual Blade Skills: DB Lock-on Chase lets you move towards an enemy without expending extra jumps or PP from a PA. Necessary Wand Skills: Wand F Dash is one you really want. Standing Massive: Prevent knockback after staying stationary for a moment. it's only a dead affix if you're doing solo content. Saves a “combo” so you act like you never stopped attacking. Doing a normal attack (can be enhanced) during this moment will dash you towards your target. Having played Hunter for a long time, the 30 mate items you can carry provide plenty of healing for a mission. Etoile is no exception with even fewer choices than the previous classes. Unlike Hero and Phantom, Etoile does not have a “time” ability. Overview The third of the successor classes. I plan on playing etoile and im gonna make a 8 slot Trailblazer wand but the augment factor is base off t-atk but ive been told all etoile weapons are based off s-atk. Phantasy Star Online 2 MAG Guide Ability/Skill Mag (evolved from skill stat) Gives character more critical and maxium/minimum damage Brogile: Increase the amount of PP self-healing approach to photon ambient atmosphere. Quick question. Wand F. Dash: Increases movement speed after using a focused attack. Weapons have a damage variance where you deal damage within a set range (95-97% is the minimum). Trick or Treat 2018! Etoile HP Restorate: Helps add some sustain after you bulk yourself up with Damage Balancer. Etoile class - Etoile is pretty useful on PSO2 thanks to it’s melee orientation, allowing him to support and distract it’s enemies; otherwise it can also fight and defend himself successfully on a medium range. Etoile Boost: Decreases damage further the more times you are hit. Only go higher in this if you do not plan to use the same PA only 3 times. Techers can wield gunslashes, talises and wands, and can use techniques in addition to gunslash photon arts. Any time you have huge % based reduction effects, HP becomes that much more valuable. Higher levels in this increase the HP level you have to be at before the healing kicks in. Same Arts PP Save: Reduce the PP cost for using the same PA in a row. It can be hard to decide what class to choose, so here is … This gives you more mobility as you are moving around and attacking. This also goes for any feedback and suggestions you have! You can also check other PSO2 Builds created by our team right here: Best PSO2 Builds . No. This build takes Hunter's well-rounded skill set and chooses its more defensive aspects for the foundation, the core being Guarded Stance. Higher levels increase the maximum amount of PP reduction you can get from using the same PA in a row. Etoile also boasts extremely high defensive capabilities through Damage Balancer and Etoile Boost, which reduce incoming damage by a large percentage. Does that make the augment factor useless for etoile? Double Saber Side Step: Dodge twice to go into a drifting animation. Increase HP recovered from self-healing effects by 40%. When it comes to gameplay, Fighter is your typical close range Melee fighter which relies on deadly Crits and devastating Attack and Photon Arts combinations. The factor will check for your affixed stats and see if TEC is a multiple of 60 and higher than 200. This article is a stub. Force is your old-school blow ’em up, Black Mage type spell caster, while the Techer is a bit more advanced and mixes in healing spells as well. A Dual Blade Bouncer has a number of attacks at… Read More »PSO2 Dual Blade Bouncer Guide Pt.4: Gameplay Thank you for all your hard work and awesome code! DB Gear Heat Up: Temporarily increase DB gear gain after using Connect/Full Connect. Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. I know HP in those forms doesn't reflect your normal stats, but ET also doesn't mess with Dark Blast effects either, right? But not all of the game is about pressing Shift ad infinitum on a gigantic, unmoving target. In PSO2 Phantom and Etoile make good sub classes for Ranger does require! It is very likely you will miss one or two just attacks every now and then. Mags are also able to attack, heal, provide various support buffs and enables use of the photon blast when the mag is charged. Getting this to at least level 6 will reduce the heal rate to one heal every 3 seconds (the fastest) and lets the heal start at 30% HP, which is a pretty reasonable amount for Etoile. on top of that, you're going to have access to grand tech instead of just grace. When equipped, the stats of the mag will directly be added to the base stats of your character which also counts towards the base stat requirements for weapons and units. In PSO2, criticals deal 100% of… Why not max this if you already have the full penalty starting at level 1? The cost is that any healing besides items and Etoile skills is reduced to 1. Basically it should look something like this: Sample Etoile Tree. In the Ranger subclass tree if really needed but Summoner is cool you. Etoile HP Restorate: Helps add some sustain after you bulk yourself up with Damage Balancer. Double Saber Step Guard: Using a normal attack after successfully dodging forward into an attack will produce a strengthened attack. Etoile Intro – PSO2 Guides Save flamii.wordpress.com. The factor will check for your affixed stats and see if TEC is a multiple of 60 and higher than 200. This includes weapon potentials, augments, and mag abilities. This class is equipped with double sabers, dual blades, wands and a gunslash. Wand Teleport: Allows you to teleport in a direction after releasing your weapon action. Falls below 25 % falls below 25 % health then play the entire time without healing to the., 2020 Disclaimer: the information and suggestions this guide provides should not be blindly followed disabled (.. Phantasy Star Online 2: The Best Classes for the Sci-Fi MMO. Etoile has a special skill in its skill tree that will take the higher of MEL or TEC augments on wands specifically for the purposes of attack scaling and damage calculation. Press J to jump to the feed. Start off with skills related to the weapons you want to use and then get all the damage related ones besides Flat Attack Bonus. After 3 minutes, it starts raining, doing 60 damage per tick and reducing all healing by 50%; After 4 minutes, the rain intensifies, doing 100 damage per tick and all healing is reduced to 1HP restored, except for Dark Blast: Elder's Bloody Heal. General Information and playstyle. This article is a stub. What I UseLike I said, not a whole lot of variety to go around. Next page (Tips & Tricks) Table of Contents MagAffixesSkill RingsWeaponsUnits Ranger Gearing Is critical chance useful? Then, it wraps this defensively-focused core with the offensive power of a Fighter. Regardless of what you have affixed on your wand, Etoile will deal MEL damage. Damage Balancer and Etoile Boost: These make you even tankier and are what I would focus on next. this includes resta, megiverse, mag skills, weapon pots, weapon s4/s5, everything. Items for healing will not be available at shops. Home of the PSO2 Tweaker, English patches, Tools, Simulators, Guides, and much more! A single level in Damage Balancer is what makes all non-item and non-Etoile healing reduced to 1. Rappy Shine is even more effective than usual. @Kittykatluver16 It can work for the Force and the Techer if you needed to be "tanky" and you can also completely skip Damage Balancer on the Etoile to begin with but if you decide to skip it you are just as squishy as everyone else and at least in my opinion Damage Balancer is the "heart" of the Etoile's skill tree. It gives you +777 HP, which when considering the effects from Damage Balancer alone (maxed) is basically +1,300 HP, especially when considering that healing items are also % based. If you enjoy gunner build it since it technically is the best class even after a million nerfs to it. If you are new to PSO2, maybe try out the Hunter, Ranger, Force or Summoner class. The factor then applies the appropriate multiplier to your damage, regardless of what type of damage you are dealing. You can help Phantasy Star Wiki by expanding it. The #1 thing Dual Blade Bouncers are known for in PSO2 is their high Striking-based DPS on bosses during Photon Blade Fever. Necessary Double Saber Skills: Skip Arts gives you the versatility in PAs. PSO2 Ranger Pure DPS Skill Build for Phantasy Star Online 2. ... Added Etoile sub and explanation. Overdrive: Heal HP and PP and boost max PP temporarily. Latest Simulator : Click here to open the simulator: Information : If you find any bugs, please report them via Discord to Aida Enna#0001. Also with etoile's skill "Damage Balancer" does this mean i cant get heals from my mag as well and if so what skills on my mag could i even go for then? There are currently nine basic classes - only six of which may be selected on character creation - and three successor classes, with a fourth on the way. Just Guard PP Aile: Recover PP every time you perfectly guard an attack. There are two types of Rings: Left Rings and Right Rings. Double Saber Quick Take: A flash will briefly appear after using a PA. Here is a beginner’s guide to each of the nine basic and 3 successor classes in PSO2. Regardless of what you have affixed on your wand, Etoile will deal MEL damage. They add more convenience. 2. Instead, healing items called "Resta Signs" will be scattered across the field. Higher levels in this increase the HP level you have to be at before the healing kicks in. In PSO2 NA, Just Attacks, Known as “JA” to JP server players, ... Healing with Bouncers constant multihits makes healing really simple with technic access such as Megiverse. Maxes at 4%. Merry Christmas on Ice 2019 S1:錬成の志 S1:Augment Intent S1追加:錬成の志 S1 Add:Augment Intent Increase Power by 0.5% for each Special Ability attached to this weapon. All Courses. there's also the fact that once divide quest comes, getting 8s union weapons for astral soul SAF becomes absurdly easy (to the point that it literally tanks the price to around 100k). while ET can't jellen enemies on it's own, lots of people like to put phrase decay on literally every weapon they make due to the fact that SOMEONE is going to be jellening stuff in any multiparty. Flat Attack Bonus: This is more of insurance. I’m noticing a trend where these successor classes have very straightforward trees. Mags are basically equips customizeable benefits. as far as the damage balancer healing goes, literally any healing source outside of mates/atomizers and the hero restore skill that i'm forgetting the name of will only give you 1 hp per tick. Higher levels also decrease the amount of reduction per cast though. All Attack Up: At level 10 this only gives 50 attack, which is barely equal to one percent. I’ll give my reasoning on how I think you should spend them, but you should at least pick up all the weapon related ones, including the ones I don’t think are “necessary”. New Genesis Classes. Shifta (Japanese: シフタ) is an attack buffing support technique in Phantasy Star Online 2. ... Etoile sub offers a lot of utility that’s unfortunately already native to the Bouncer tree. Techer テクター is one of seven playable classes in Phantasy Star Online 2. Bouncer Mag/Craft Mastery ... Bouncer / Etoile ... To PSO2 Fleet for driving me to finish this guide that was on the back of my to do list. 1 Etymology 2 Phantasy Star Online 2 2.1 Acquisition 2.2 Learning 2.3 Usage Resta, a healing technique, could be derived from the word "rest," as in a brief respite in order to recover energy. Based on the form at Lv95 and the Support Levels at Lv100 and above, the form that the Mag evolves to at the 3rd Stage is selected. <- Prev Next ->, Summoner (Warning: I don’t care about Summoner). 1109/ACCESS. This at least makes sure you get a damage bonus when that happens. You can heal in the heat of battle without having to stop what you're doing like in PSO2. Tech Arts Count Bonus: Increase damage and reduce PP cost for using a different PA. At level 10, you can use the same PA three times. You can help Phantasy Star Wiki by expanding it. What about healing with Dark Blast forms? similarly, when omega loser (uh difficulty) comes, it makes getting 8s rev cats pretty easy for putting mana rev on weapons. The first m… Double Saber Skip Arts: Skips the first part of a double saber PA if you do not hold a directional key. Discuss news, strategies and information relating to Sega's *Phantasy Star Online 2*! DB Lock-on Chase: Automatically float towards what you lock onto when you use a normal attack. Press question mark to learn the rest of the keyboard shortcuts. 2. You are able to tailor the mag to your own fitting by feeding it different items. Phantom & Etoile … Credit goes to an anonymous reader for elaborating some points about critical chance. Because you want to alternate PAs after every 3rd cast of your main damaging PA to get the bonus from another skill, Tech Arts Count Bonus, you will actually get the best reduction around level 2/3. Even after evolving to the 3nd Stage, the Mag can change forms every 5 levels based on the highest support level within the same category of Mag forms. Icon Image Name Requirements Recolor Description; ラッピー Rappy Mag Lv.100 Evolution Device / Rappy No Photon Blast is the same as the previous Mag before the evolution. That’s where the rest of the Bouncer arsenal comes in. Getting this to at least level 6 will reduce the heal rate to one heal every 3 seconds (the fastest) and lets the heal start at 30% HP, which is a pretty reasonable amount for Etoile. To unlock Etoile, you have to be at least level 75 on two other classes. Gunner is a class with hidden capabilities that most players aren’t aware or exposed to. Yes and no. PSO2 NGS revealed three classes so far: Hunter, Ranger, and Force. All sources outside of consumables and Etoile's innate abilities, so his own regen and Overdrive will heal him just fine. You can also check other PSO2 Builds created by our team right here: Best PSO2 Builds . Healing Items. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions. Thank you for coming to this Gunner guide (PSO2 JP version). PSO2 is a very skill-driven game. PSO2 Skill Simulator. PSO2: Class Boost PSUBlog. You are unable to pick a subclass along with this class. Resta (Japanese: レスタ) is a healing technique in Phantasy Star Online 2. General Information and playstyle. Added more weapon utilities in Gunner’s arsenal. However, you need this to access the weapon bonus skills. 2) Damage Balancer will reduce the effectiveness of healing from all sources outside of consumable items to 1. Also it doesn't reduce healing received from the heal pods before every boss in exploration missions, for example.Suggest strapping Mate Lovers to one of the armor pieces, helps a ton. From what's been posted, this new class seems pretty focused on having a ton of guard and parry options, so the Etoile will be able to avoid a LOT of damage while fighting. I like to pop these when HP is very low, to maximize their use as a healing item. worth mentioning, there's no immediate rush to affix stuff in advance of these classes coming out. Quick Take lets you gap close from some awkward positioning more easily. I would not go for this. Classes are the determining factor for a character's stats and abilities in Phantasy Star Online 2. The Chocolate Way 2019 A Boisterous White Day 2019 Beach Wars 2019! 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